📊 Arguments Control
The Arguments system is used to drive animations within the cockpit (e.g., switches, levers, gauges).
Beyond physical movement, arguments are also commonly used to:
- • Toggle Lights: Change the emissive state of panels, indicators, or internal lighting.
This tool allows you to manually control these states and see the total complexity of the animation data.
🖱️ Interface
- • Argument Count: The header displays the total number of unique animatable arguments detected in the model.
- • List: Displays all available arguments sorted by ID (e.g., ARG 000, ARG 001...).
- • Slider: Drag to set the value (default range -1.0 to 1.0).
- • Input: The green value number can be double-clicked to type a precise number for fine-tuning.
🎮 Controls
- • ↺ Reset: Sets all arguments back to 0.
- • ▶ Play: Starts a test animation loop that cycles all arguments from 0 -> 1 -> 0 -> -1 -> 0. This is useful to see "what moves" and identify the function of each ID.
PitForge 3D Technical Documentation
v2.1.2